What's up, January!


It's February, but January hasn't been devoid of updates! That's why I'll be defaulting to monthly updates from now on. We're approaching the finish line!
As I previously announced, another visual novel of mine has been released in December and January saw the release of some additional side stories. Check it out if you're into GL , condemning fascism, and protagonists of dubious character (in the beginning, at least). Now that that's out of the way, it's Toumayhem real hours, baby.

So, what the hell have I been doing this last month, huh?

  • All sound effects have been finalized! Some just need a few tweaks here and there, but I've been recording lots of stabbing and walking on [redacted for sensitive content]
  • Just one sprite missing, and that should arrive soon!
  • Also most of the backgrounds have been done!
  • A small number of CGs were in plan down the line, but I've decided to cut them out; the budget is tight and the time needed would hurt even more. I want to share this story with you all, and that's way more important to me!
  • The English translation is almost done! Just two routes missing and a final review to go
  • Heavy playtesting has started! As a tight budget project, I'm doing a lot on my own and I've got a few buddies who're helping for free (I love you bros). I'll do my best to catch most of the bugs and horrors you might encounter in the final game... already fixed a bunch.

One more thing! I mentioned previously I'd like to make a longer demo available once the game is out, some sort of trial if you will. That's because I'd like you to meet all the characters regardless of your financial condition, before you commit to a purchase. The trial will cover all of the Prologue (the current demo), all of Chapter 1 and a small portion of Chapter 2: that's around 2 hours of gameplay, not counting alternate scenes with different characters. If you like that, please consider buying the full game! Lots of love went into it.

See you next month!

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