It's time.


Toumayhem will be out on May 13th 2023! This is not a drill.

We're ironing out the last details (mostly double checking the English translation), but it's here! It's done! You have no idea how distressed I am. I'm feeling too many... feelings at once. Help.

Pre-orders are also open! The game will be $20 at launch and pre-orders are going to be 25% off, to thank early buyers for their trust. Really, thank you. A trial version is also going to come out on the 13th, which will last until the beginning of chapter 2 (out of 3): that's right at the beginning of one of the routes, and the save will work with the full version. That's because by then all characters (minus one... sorry, Monika) have been introduced, and I'd like people to know very well what they're getting into before buying.

Depending on where you're from, $20 can be a lot. I've thought long and hard about how to price the game, and it's mostly linked to how much I spent on it. Making visual novels can be pricier than one would think... Anyway, if you can afford it, I'm very grateful for your choice to spend your money on my (and all the others' who worked on Toumayhem!) hard work. If you can't, or decide you'd rather not, I still hope you'll find the trial fun! If you end up loving the characters from Toumayhem without spending a cent, I think I've done a good job as a storyteller. Maybe not so much as an entrepreneur or something.

In any case, the time is about to come! The soundtrack will be soon up for pre-orders too, just need to polish the masters first.




(yes, I am terrified)

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