Consider me Influenced

- Me after experiencing any enriching media

Time for another weekly post. I'll be honest with you: I have no idea what to talk about next week. It's going to be a surprise for all of us! Especially for me. Help.

Anyway! I mentioned last week I'd be talking about influences on the game. As I've mentioned before, Toumayhem has been on and off the works for quite a while. More years than I'd like to say. Sorry. It's no surprise then that I've had a lot of time to read books, play games, and just... huh... witness things.

Witness Things

Fun fact: Toumayhem is partly based on a true story! No, not the murders. No, not the horrible glimpses of a terrible future, either. I'd like to say "The idea came to me in a dream", but there was no dream, no sleep either, as I spent my first year in college in a dorm where you either joined the system or people... ignored you... and called you... a ghost...? Does this remind you of anything?

I was young and immature, and most of my peers were too (or maybe they weren't, it's not like we knew each other at all). All in all? Terrible year. But I had still had some amazing friends (OUTSIDE THE DORM), and this idea kept roaming around my brain... until I just couldn't bear it any more and shaped it into a story.

Play Games

In my sleepless nights in the dorm, I also played most of the games Uchikoshi had out in a language I could understand. I don't think it's a mystery, I'm very into Zero Escape and the Infinity series.

It's also how I started to appreciate visual novels as a medium! I was already into Ace Attorney and grew up with adventure games and gamebooks, but I wasn't familiar with the genre yet. That first 999 playthrough opened a door to a whole new world for me... and that's why Yuki's birthday is on the 17th of November: the same as Kotaro Uchikoshi!

Read Books

The book that single-handedly influenced most of Toumayhem has to be Edwin A. Abbot's Flatland, and I urge you all to read it.

It also influenced ME, who lacks a good grasp on 3D abstraction and who could finally figure out things that seemed black magic before. They still do. This is why you won't catch me dead making a 3D game by myself. I owe to Flatland all Professor Ootou's ramblings about ghosts and whatnot!

Hope this was interesting! Please read Flatland, it's short.

See you next week!

Get Toumayhem

Download NowName your own price

Leave a comment

Log in with to leave a comment.