Café Bouvardie
A downloadable game for Windows, macOS, and Linux
Basically, the human body has an in-built limit to how many times it can be forced to move across the timeline. It is a hard limit; it can't be known, and it most certainly can't be changed.
Its value is different in any given individual, and - although many have theorized - nobody knows whether it depends on genes, luck, physical health, spiritual inclination or pure happenstance.
It happens to every Time Agent sooner or later... even you.
The End of Time: it's where Time Agents – misfits of normal-flowing time – dwell and operate. From here, they travel through different eras to ensure no event is disrupted by any time traveler such as themselves.
You've been a Time Agent for a while, but it's the first time you've been to Café Bouvardie, a popular spot to relax for your kind. There, you meet the two owners of the place and listen to their stories...
Scenario: Crescendo, Altan Couvert
Script: Altan Couvert
Art: Kitty A.
GUI: Crescendo, Kitty A.
Audio: Crescendo
Status | Released |
Platforms | Windows, macOS, Linux |
Rating | Rated 4.7 out of 5 stars (7 total ratings) |
Author | Crescendo |
Genre | Visual Novel, Interactive Fiction |
Made with | Ren'Py |
Tags | Female Protagonist, Lesbian, LGBT, Queer, Robots, Sci-fi, Short, Time Travel, Yuri |
Average session | About an hour |
Languages | English |
Inputs | Keyboard, Mouse |
Comments
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I love this! The story was nice and I like the little choices throughout the conversations. The two charas were charming and I enjoyed how many choices there were in the beginning (I went back and saw all of the drinks). Everyone is lost in life and a lot of people can relate to the protagonist. Life is full of possibilities c: Thank for making this!
Thank you for enjoying it! :)
So, this is labelled as in-development, but I also don't see any indication of the current version being a demo... Is it a complete story?
It is! I forgot to switch it to completed, thanks for letting me know. We're planning on releasing some sort of update eventually, without the time constraints of the jam
Cool, thanks for clarifying. I'm making a summary of the Jam for my blog, but I don't like including demos and prototypes in it, as often nothing comes out of those. Your game went on the list. ;)
EDIT: And congrats on the game, I've just finished it and it's really good! The best thing that came from this year's Jam IMHO. :)
Thank you so much! Looking forward to reading your summary!